Tokyo Gore School (2009) by Yohei Fukuda

High-schooler Fujiwara (Yusuke Yamada) is dragged into a mobile game in which students fight to win points in this teen action film. In heavy-handed narration Fujiwara explains his cynical world view, that of a society divided neatly into ‘winners’ and ‘losers’. When he is chased and attacked by a group he finds that thousands of people are playing the “Chain Game”, in which stealing someone’s phone wins you points, and losing means your darkest secret will be revealed to the world. Fujiwara finds himself the target of former friends led by Todoroki (Shunya Shiraishi) and teaming up with an unknown female student.

The film’s problems start with the title, which misrepresents the story by suggesting a splatter-horror film. The Japanese title is more fitting, but would translate poorly to English. The story is formulaic, reminiscent of the mobile-phone driven dread of “Keitai Kanojo”, or the pugilistic high-school antics of “Crows”, and plot hole galore make it hard to relate to the characters. Even within the film, characters manage to come up with a simplistic solution to being hunted via mobile phone (to travel round on a bus during the play time). Another might simply have been to not have a phone (or as one character does, have a phone that doesn’t send e-mails). These solutions never seem to occur to characters with the majority of the narrative relying on this kind of complete lack of common sense. The film has an overly serious tone for such a ludicrous premise; the low-stakes seeming mismatched with the actions of the protagonists. The inclusion of a couple of violent scenes, with stabbings and one character being beaten to death, also seem inserted to give the film a sense of danger, but instead come across as completely unnecesary and inexplicable given what we know of the characters. The ridiculous plot, melodramatic acting, and amateurish cinematography mark this out as a low-budget experiment. The best parts of the film are the chase and fight sequences, with elements of parkour injecting some much-needed excitement to proceedings. However, the film seems intent on pushing the dramatic elements which are far weaker.

Fujiwara’s puerile dog-eat-dog mentality, suggesting a strict dichotomy of weak and strong individuals would perhaps have been an interesting idea to explore. The film also raises the spectre of the famous “Stanford Prison Experiment”, in which participants given the roles of prisoners and guards came slowly to enact those roles with increasing violence and abuse of power. “Tokyo Gore School” sets up these ideas of bullying, the corrupting nature of power, social hierarchies, and even limply gestures towards society reflecting our atavistic tendencies. However, it loses its way once it gets going, with the mobile “Chain Game” not offering much in the way of insight into human relations. A muddled ending leaves the audience with mixed feelings about Fujiwara. A missed opportunity to tell an interesting story about power dynamics in society, the danger of mobile environments promoting bullying and violence.

A Muse Never Drowns (2022) by Nozomi Asao

Sakuko Kizaki (Miku Uehara) is a member of her high-school art club along with her friend Emi Otani (Kokoro Morita) and talented fellow student Hikaru Saibara (Kogarashi Wakasugi). While the group are out sketching at the docks, Sakuko is knocked into the water. Hikaru paints the flailing Sakuko and the picture is hung up in the school stairwell and praised for its quality. When Hikaru asks Sakuko to model for a new portrait, she is at first unwilling, not understanding the reason for her classmate’s interest in her. Meanwhile, Sakuko is being forced to pack up her things at home as her family, her father (Yota Kawase) and his new heavily pregnant wife Satomi (So Hirosawa), are moving out. Believing she has little talent for art she bags up her sketches and drawings, but soon finds a new creative outlet, collecting bits and pieces from the things they are throwing out and constructing a boat from the discarded scraps.

“A Muse Never Drowns” is a beautifully composed film, with each element helping drive forward the themes of growth and creativity. From the first moment we see Sakuko sketching the boat, to the final moments when we see the wildly creative construction she has made from junk, we see her develop in a way that is relatable and believable. Writer-director Nozomi Asao focuses on the relationship between Sakuko and Hikaru, creating an incredible depth of emotion between them. The power of their scenes is in the subtle everyday concerns that are driving them, anxieties about their own talents, and fears for the future, as well as uncomfortably new feelings of affection. The performances of Miku Uehara, Kokoro Morita and Kogarashi Wakasugi are note perfect, reflecting their immaturity alongside a growing sense of self-confidence and yearning for independence without veering into melodrama. Sakuko’s home situation is likewise understated; she has a good relationship with both parents, but with an underlying tension due to the loss of her birth mother. Asao’s use of visual and narrative metaphor works well without being too obvious. Some great examples of this are the fantastical boat that Sakuko constructs from the broken pieces of her home; and the sequence in which we see this home being demolished. Characters occassionaly philosophise on life and relationships, but the script manages to work in these more poetic moments with the characters and situations.

A coming-of-age film that expertly weaves plot and theme together in its tale of young women confronting the future and themselves. Sakuko is typical of many young teenagers, having been passionate about something, but later realising that there are more talented individuals out there. Hikaru, who seems to Sakuko to be achieving everything she wants, is also anxious about the things she is unable to attain. Together they are able to see life more clearly, finding solace in each other’s strengths and weaknesses, and reassess what it is they want from life. They come to realise the importance of creativity and constant reinvention. We learn early in the film that they are the only two who have yet to submit their applications to higher education, emphasising this sense that both are lost and unable to see the path forward. They have spent so long trapped in their own hopes and anxieties that they are unable to see that they need to change in order to progress. The film ends with this positive message that people are able to change, to adapt, and to reinvent themselves constantly in order to face a world that can be full of unexpected disappointments. A wonderful coming-of-age story that is sure to resonate with audiences young and old.

Busu (1987) by Jun Ichikawa

Mugiko (Yasuko Tomita) moves from Izu to Tokyo, starting at a city school and joining her aunt’s geisha house in Asakusa. Given the name Suzume, she begins work helping the other geisha and learning the dances and entertaining duties of the house. Meanwhile at school she struggles to fit in, finally finding a role for herself when she is asked to dance at the school festival.

“Busu”, written by Makiko Uchidate and directed by Jun Ichikawa, is a coming-of-age story dealing with ideas of tradition meeting contemporary society. The sequence of Suzume running along behind the rickshaws through inner-city Tokyo shows this peculiar blend of long-standing ritual in a modern setting. The depiction of high-school life is enjoyable, as well as Suzume’s sense of isolation after her move. Ichikawa’s direction is endlessly creative, allowing the character-driven story to flow without cleaving to any particular plot. Suzume’s experiences at high-school and at the geisha house are realistic without resorting to melodrama. There is a potential love interest in the athletic classmate, but whatever connection there is between them is left largely unexplored. The score is varied, with pop song interludes accompanying montages of Suzume exploring the city. It is a film that emphasises Suzume’s point of view, her wide-eyed innocence, her sense of isolation, her hopes and fears. Occasionally seemingly incidental details, such as armed police storming into a building, or a woman accosting what we presume is an unfaithful lover, all help to establish a lived in world, one in which Suzume is keenly aware of the dangers.

When she comes to perform her dance at the school show, the audience are completely behind her. This symbol of the traditional values she has been taught seems to be a life-affirming moment for her, connecting her with her family and the past. In a sense Suzume’s story is timeless, the difficulties she faces in fitting in and finding her own way through the various familial and cultural pressures one that has been told many times throughout the generations. Her performance perhaps suggesting that this cycle, of searching for independence before finally settling on a balance between freedom and restraint, is one that is destined to be endlessly repeated. The final moments of the film see Suzume reunited with her mother having experienced life for herself she appears comfortable and confident in relating to her as a woman.

Lovesick Dead (2001) by Kazuyuki Shibuya

Midori (Risa Goto) is a high-schooler troubled by a recurring dream of a roadside shrine and the ancient practice of Tsuruji, where a person stands by the shrine and asks the first passer-by whether they will find love or not. Midori’s dream always ends with the appearance of a dark figure. On her first day at a new school she meets Suzue, whose friends relate several other eerie stories involving Tsuruji. Two of the students meet a gruesome end after trying Tsuruji, lending credence to these rumours. Midori also meets an old friend called Ryusuke who she hasn’t seen for 10 years. Meanwhile, Midori’s mother begins to break down, continually scrubbing mold off the walls of their apartment.

Based on a Junji Ito manga, with a script by Naoyuki Tomomatsu, “Lovesick Dead” (also known as “Love Ghost”, brings together three ghost stories disguised as a high-school romance. The first concerns the Tsuruji shrine and the violent fates awaiting the girls who attempt to discover their futures; the second revolves around Midori and Ryusuke’s relationship; and a third is centred on Midori’s mother and the disappearance of her father 10 years prior. The film spends a long time setting up Midori’s high-school classmates, who are then jettisoned in the final third as the story comes to focus on the story of Ryusuke. The three story threads can be largely seen as distinct plots, as they mostly function without reference or relevance to the others. When we reach the moment of revelation, the film does provide an intriguing twist, throwing in a new element to the story and slowly beginning to untangle the various mysteries established earlier on. There are plot holes and inexplicable moments that undermine the entire story of the school and Midori’s new classmates, but it is a satisfactory, if unsurprising, conclusion. There are flashes of brilliance in the direction and storytelling here, isolating characters with clever framing, and setting up certain elements of the twist beforehand so it doesn’t feel like you have been misled. The acting is largely melodramatic and the cast have little to do, with an emotional range from slightly concerned to seriously worried. Aside from two suicides, the film’s horror elements are confined to the creepy ghost stories, with a comfortably traditional feel. The soundtrack does an excellent job in complementing the gothic romance.

As with many films dealing with the idea of fate or premonition, “Lovesick Dead” presents us with the dangers of discovering your own fate. As this doom is always inescapable it is unwise to search too keenly for it. The film also poses the intriguing logical question of a self-fulfilling prophecy, whereby the recipient of this preternatural warning becomes the agent of their own destruction, therefore fulfilling what was foretold. The Tsuruji plotline is the most interesting part of the film, bringing a traditional tale to a modern audience it offers a unique take on the dark fate awaiting horror victims. In contrast, Midori’s own story with Ryusuke is a more typical ghost story with psychological elements; and Midori’s mother’s tale is one of guilt and despair. These two stories suffer a little due to a lack of serious character work. There is a lot to explore in this atypical “mother-daughter” relationship and the way that their pasts are impacting their present, but the film wraps up relatively quickly after we discover what has happened, giving little time for such an emotional denouement. “Lovesick Dead” draws together several traditional high-school horror elements in a film that moves quickly and doesn’t outstay its welcome. It is unlikely to offer genuine shocks, but if you are looking for a mildly chilling tale you will enjoy it.

Summer Wars (2009) by Mamoru Hosoda

OZ is a virtual online world where friends can gather and companies do business; connecting the global population in a vast virtual playground. As well as this it is also used for businesses, governments and other officials, forming a vital part of every aspect of human life. Kenji (Ryunosuke Kamiki) is a high-school maths whizz (almost national champion at the maths Olympics) working as a low level system engineer on the site, when he is offered an unusual summer job by an attractive older girl, Natsuki (Nanami Sakuraba): to come home with her for the holidays. When he arrives at her home, he finds that he is to pretend to be her boyfriend for the duration of the trip, to please Natsuki’s ailing grandmother (Sumiko Fuji). Soon Natsuki’s whole family has arrived at the house, including the suspicious Wabisuke (Ayumu Saito) who left years before for America. While Kenji struggles to maintain his cover and befriend the numerous aunts, uncles and cousins, OZ is attacked. This act of cyber-terrorism has far-reaching consequences as industry computers go haywire and satellites are set on a collision course for earth. Kenji and the family around him must work together to prevent a global catastrophe.

Directed by Mamoru Hosoda from a screenplay by Satoko Okudera (the two also worked together on “The Girl Who Leapt Through Time”, “Summer Wars” is an exciting blend of family drama and technological thriller, moving from scenes of the family at dinner to the virtual world of OZ, where avatars such as the semi-legendary King Kazuma, do battle. There is a lot of heart and comedy in the film, derived from situation and character rather than cheap gags, that makes you feel a strong connection with Natsuki’s family. Kenji is also a fun protagonist, completely out of his depth in social situations, but extremely competent with maths and computers. It is impressive to see such a large family portrayed and while we are not given much information about the members, the group scenes give a sense of the chaos of such gatherings, with them speaking over each other and numerous things going on around the table. The story throws in a lot of elements, and with this cast of characters it’s hard to get bored. OZ is an interesting portrayal of an online space, a sparse clean look populated by a variety of different avatars, although the actual workings of it are somewhat fantastical. The animation overall is excellent, with expressive character design and a detailed world. Akihiko Matsumoto’s score is entertaining, with a traditional countryside feel to the rural family home shifting to distinct digitalised tune for the online world.

“Summer Wars” offers an interesting take on the idea of a metaverse, a secondary online world which mimics and has become an integral part of human society. It points out the danger of putting everything in one space like this, with even the police and fire service working through the OZ system. The film’s central message concerns communication both online and offline, drawing a comparison between the online characters who can communicate in every language on the planet, and the more traditional family gathering. The primary importance of communication to human relations is a theme that the film drives home. The grandmother is able to rally numerous people to their cause through family and acquaintances, using the phone; while Natsuki is later supported by a large online community. The technology is simply a conduit for human connection, and should not be seen as a replacement for it. The central village being an AI also speaks to this idea that humanity must always remember themselves and what is important, rather than allowing technology to change our attitudes towards one another. If there is one complaint about the film it is that Kenji and Natsuki’s relationship is not really touched on much throughout, but there is so much going on that it is hardly surprising. An entertaining film that brings up a lot of ideas about how humans will relate to each other in online spaces and a warning not to forget that it is communication that builds strong societies.